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Puzzles for D&D – The Chamber of Tymora – Wally DM

Our adventurers are exploring an abandoned, underground casino that has remnants of worship to the goddess Tymora. In order to access a hidden chamber, obtain an item or receive a blessing of good luck, four cards must be drawn from a deck of 52 cards. It might be best if our PCs scour the dungeon for clues before choosing the wrong cards, or the results could be disastrous! Are your players “lucky” enough to solve the Chamber of Tymora?

Want to run this puzzle in your game? Here are the images of the items you can PRINT and SHOW to your players!

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