Today we create a D&D Battle Mage or Gish character. A melee combat fighter that is able to cast spells to supplement their martial prowess. In this #DnD5e character build we will begin at level 1 and advance through every progression until level 12. Along
Today we create a Circle of Stars Druid character from Tasha’s Cauldron of Everything for #DnD 5E. We will start at level 1 and advance to level 10 and discuss all of the Circle of the Stars Features, character selections and spells along the way.
Hello there adventurers! Let’s talk downtime or role playing opportunities. Some of the best opportunities to change the pace of a campaign or begin that next quest will begin at a local festival or during a holiday. Events such as these in your Pathfinder and
Hello there adventurers! Today we take a look at an Echo Knight Fighter, a D&D 5th Edition subclass that you can find in the Explorer’s Guide to Wildemont. This character build is 5th Edition legal and should meet the requirements of Adventurer’s League as long
The backstory of Brother Marcel De Monchard, Human Paladin, told from the first person point of view. I am Brother Mercel De Monchard. Although that is unlikely to be my real name, that I do not know for I never knew my father or mother.
Today we will be reviewing the Coffee Domain, a homebrew domain for D&D 5th Edition created by @AndrethSaelind on Twitter. If you are contemplating using this domain for your next character, I receommend a quick discussion with your Dungeon Master to find out if they
This is the Backstory for Ravan-Ur, “Stealkey”, a 5th Level Tabaxi Rogue (Swashbuckler). Created and written by Immortal Origins from Portugal DOWNLOAD this Fifth Level Character The Red Armada Ravan-Ur lived in a peaceful village in a forest where the houses were built on top
Join us as we adventure through the Chamber of Tymora to acquire a set of Gaming Dice blessed by the goddess of luck herself. Based on the D&D puzzle idea, the Chamber of Tymora. Monsters included in this adventure… Gray Ooze – D&D Monster Manual
Pathfinder and D&D players have learned to not “split the party”. So, what happens when the Dungeon Master wants to “split the party”. Easy enough. The DM introduces the adventurers to the mass-teleport ability of the Crypt Thing! Here are a few sources if you
The players must fulfill the requirements of a Playing Card logic puzzle by feeding three cards into an eternal flame. Should they fail, cards will fly into the air and smash the characters with bolts of lightning and electricity, but if they solve the puzzle,